AI Insights · Timothy · October 2025
Top 5 Racing Games Performance in New Zealand, Q3 2025
Explore the performance trends of the top 5 racing games on a unified platform in New Zealand during Q3 2025, highlighting downloads, revenue, and active users.
In the third quarter of 2025, the top racing games in New Zealand showcased varied performance on a unified platform, combining data from both iOS and Android devices. Here’s a closer look at the trends observed in weekly downloads, revenue, and active users.
CSR 2 - Realistic Drag Racing from Zynga Inc. experienced a steady revenue, peaking at approximately $1.7K in late June and July, before gradually declining to around $1.2K by the end of September. Weekly downloads fluctuated, starting at 279 and ending at 272, with a peak in early July at 324. Active users remained relatively stable, starting at 1.8K and closing the quarter at 1.7K.
Pocket Champs PVP Racing Games by MADBOX showed a consistent revenue increase, reaching a high of $1.5K in early August. Downloads peaked at 621 in the same period, while active users saw a slight decline from 1.5K to 1.2K by the quarter's end.
Full Contact Teams Racing 2, developed by Peylah Games, had a significant initial surge in revenue at $6.1K in mid-July, followed by a steep decline to $120 by the end of September. Downloads mirrored this trend, starting at 4.2K and dropping to just 43.
CarX Street from CarX Technologies maintained stable revenue, around $700-$800, with a slight increase to $850 in early September. Downloads were consistent, averaging around 300 weekly, while active users remained above 2.3K throughout the quarter.
Real Racing 3: Car Race Game by Electronic Arts saw a decline in revenue from $1K to $326, with downloads peaking mid-quarter at 616. Active users showed a slight decrease, ending the quarter at 1.3K.
These insights provide a snapshot of the dynamic performance of racing games in New Zealand for Q3 2025. For more detailed analytics, visit Sensor Tower.